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Free Hand Double or Nothing
This is basically like a regular Double or Nothing but with a freehand ending.


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Throw a regular Double or Nothing.


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Ken's World on a String Image 0Ken's World on a String Image 1Ken's World on a String Image 2Ken's World on a String Image 3
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Aim to land it on the outer red string.


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Once landed you have a Double or Nothing.




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Drop the segment of string that goes around your right index finger.


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We'll switch to a side view. Study the string structure.


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Throw the die towards the yo-yo. This will begin unravelling the string structure.


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We'll switch to the front view again. The die should revolve around your left hand twice in order for it to unravel completely. The die acts as a counterweight and prevents the yo-yo from falling to the ground as it unravels.


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Once unravelled catch it in the right hand.


You can of course throw and Triple or Nothing or Quadruple or Nothing etc. instead of a double. In which case, you'd have the die do more orbits to unravel.